Master loot how does it work
When the Master Looter who is the Party Leader in a group of five, but can be assigned to someone else by a Raid Leader in a Raid , loots the body, the loot window comes up just like when playing solo.
When the loot is clicked a submenu appears off to the side of that particular piece of loot listing every group in the raid. Each of those groups lists the people in that group when moused over.
The Master Looter then clicks on the specific name of the character getting that piece of loot. When the Master Looter assigns a Bind on Pickup piece of loot, they also get an alert verifying that the loot is definitely supposed to go to that person. Any loot on a dead mob can only be looted by the player who was Master Looter at the time that mob was killed.
If the Master Looter leaves the party, no one else will be able to loot that mob. Post away! While you can argue that this will be combated by the selection of gear from the weekly chest, I think the 1 per dungeon is a silly choice on their part.
But who knows, maybe I'm just a glass half empty, but I would love to be proven wrong come SL launch about many of the mechanics and systems in place. Bring back ML for those of us who want to use it, thanks. Tired of getting sick pieces of gear that I can't trade to someone who needs it more at the beginning of a patch because of some arbitrary item level restriction.
The change was to cater to a mass of people it never affected and only hindered the people who did actively used Master Looter. A few random people getting their gear ninjaed in some makeshift pug was not worth screwing over the progression guilds who used Master Looter responsibly to gear their raid in the way that best helped progression.
And if you did join a guild that abused Master Looter, quit and find one that doesn't. That's a bad guild and you shouldn't be wasting your time there anyway. The issues will only get worse if there's significantly less loot dropped. The system direly needs a few tweaks, this article does a great job of explaining why. The other problem was that players would abuse the Master Looter by saying that X item is on reserved for a certain person which made it hard for people to make groups because some people are looking for a chance to get that item as well and feel that they should have a chance to get that piece of loot because they are putting as much effort in getting the kill as everyone else is.
There was also people that also abused it by not making that call out that an item is on reserved and once the kill was made, the leader that sets it to Master Looter would run in and loot the boss and bail on the raid and get all that loot for themselves. There are a lot of mix feelings about how they did this and most people are ok with Personal Loot, which others mostly guilds hate Personal Loot.
PL does bother me in that you can game the loot by stacking same armor types. Guilds pugging to fill a last spot or two is also relatively rare since flex raiding. Tl;DR Master Loot let guilds decide the best way to distribute loot for their group.
The caveat is that it put the power in the hands of one person, which made trust a requirement. This was a non-issue until they added the premade group finder in WoD. So master loot got restricted to guild-groups only, and then eventually deleted, most likely to improve the experience of the average player just pugging their way through the raid, and perhaps partly to try and combat the split runs that the top 0. This is the main reason. Raiding guilds used Master Looter to set up an incentives system.
Personal loot removes the ability to skew loot that way, enabling guest players to grab their loot and run. Thank you all for the detailed information! From the sounds of it, both systems have pros and cons. PL seems like a more fair system, while ML looks at the bigger picture of the guild and gearing up people who are lacking or putting more time in than someone else. If master loot was done correctly, done fairly, done systematically, it worked for good guilds.
Those kinds of complaints went on for years and years. More videos. Good vanilla-wow-archive. Online www. Good wowwiki-archive. Hot www. Live classic. Hot us. Online wowpedia. Top wowwiki-archive. Top www. Best www. Hot vanilla-wow-archive. Live wowwiki-archive. Best classic. It's common knowledge that one bomb deployed at a high enough altitude can cause a rapid and powerful pulse of electrical and magnetic fields capable of destroying everything electrical on the WoW would take this conflict in A new attack on automotive keyless entry systems is making headlines and we want to know how you think it's being done.
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